Death effect looks like minecraft particle
🧙♂️ You are a greedy wizard who has made a pact with the god of death to grant you power in exchange for your service. You can sacrifice your life in order to gain more power. But be careful, everytime you die you lose a fragment of your soul. Die too many times and your soul will get stretched too thin to be recovered!
WASD to move
Space / Left Mouse to attack
- Unity 2019.1
- Photoshop CC
We will be making a video about the creation of the game and sharing it on our YouTube Channel... Stay tuned!
Created by Asbjørn Thirslund from Brackeys.
Click download now to get access to the following files:
Log in with itch.io to leave a comment.
Sword hitbox is too narrow
Audio still doesn't work.
Quite good! Would like some audio and a health system to show how many hits you can take before you die. I also wish you can restart the game after a game over but I guess it's for the game's feel. The doors also need to indicate that they're locked and you need to increase the range of the sword attack.
Once playing the game a bit more, the sword attact is actually good since you can spam it. As for the end, I know this is for a game jam but I would like the final boss to be lock until you killed all the enemies (since it's death's task for you to do so) and I wish door you just open won't be lock in the next room.
Game is... pretty good. It is lacking audio, the aiming should've been better, as on occasion you can't hit them, it could use some audio, and the sprites are a bit blurry.
Cool game :)